An AR (augmented reality) dancing game app released with the second round of the Coles Little Shop promotion has taken off.
The game is already the number 2 family game for iOS and a top trending app on Google Play.
The Little Shop 2 App game, developed by Deloitte Digital, brings the joy of finding Little Shop minis to life through an AR dancing platform.
To unlock a unique dance character, players have to collect Little Shop 2 Minis in-store, then scan them with the app to bring them to life on their own phone.
Every character has their own unique combination of dance moves as part of the game in which the player can place, control and interact with the real world, while competing for a high score.
“We have created this app to inspire our customers and help make their weekly shop more fun and engaging," says Lisa Ronson, chief marketing officer at Coles.
"We were overwhelmed with the popularity of Little Shop last year with customers telling us how much they loved collecting, swapping and sharing with their family and friends.
"This year we wanted to take the campaign on a digital journey and create fun little dancing characters that our customers could unlock with their smartphones using the iconic mini groceries they’ve collected.”
Matt Lawson, chief creative officer, Deloitte Digital, says the game brings the miniature world to life.
"For Coles, this is a content generating platform," he says.
" The games become shareable music clips that act as ads for Little Shop 2. Through AR, the world is now a dancefloor, so hopefully we see many more dancers busting huge little moves across Australia.”
Download the Android version: https://play.google.com/store/apps/details?id=au.com.coles.littleshop2
Download the iOS version: https://apps.apple.com/au/app/little-shop-2/id1466918595
Client: Coles Supermarkets Australia Pty Ltd
Isabelle Scharp – Digital Marketing Manager
Lauren Whitelock – Digital Application Manager
Jacob Toy – Senior Digital Analyst
Laila Coulton – Delivery Manager UX & A11y
Andre Skupin – Senior UX Designer
Melanie O’Brien – Senior Accessibility Analyst
Emma Jansons – Senior Digital Marketing Manager
Alicia Verstak – Head of Digital Marketing
Michael Laxton – General Manager Brand & Media
Lisa Ronson – Chief Marketing Officer
Creative Consultancy: Deloitte Digital
Creative: Gustavo Vampre Franco, Kyle Lotherington, Aaron Bethune, Daniel Cheong-See
Delivery & Engagement Management: Paul Stapelberg, Narkisska Spruce
Game Developers / Programmers:Cameron Owen, Stephen Williams, Tylah Heil, Rob Caporetto, Leigh Mannes, James Itliong
UI Designer: Andrew Tesdorpf, Sean Maney
3D Modeller and Animations: Jenna Smith
Game Design: Nic Gomez, Jack Gillespie
BA: Seira Ooi
User Testing Facilitators: Pamela Cotes, William Pan
Backend/Cloud Developers: Tanvir Chowdhury, Vishal Upadyay
Penetration Tester: Andy Yang
Performance Testers: Michael Di Camillo, David Mitchell
Playstore/Apple Connect SMEs: Swapnil Sharma, Bradley Clayton, Sameer Sangawar
Partner & Director team: Adrian Mills, Matt Lawson, Adam Sandler, Adam Burnell, Rich Lockrey
Sound Design: Gusto Studios
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