The dos and don’ts of wearables

Dave Maunsell
By Dave Maunsell | 1 December 2015
 
Dave Maunsell

According to recent data, more than one in four Australians will own a piece of wearable technology by the end of 2016. This rapid consumer uptake of fitness bands, smart watches and devices that augment reality has ingrained the concept of wearable technology in the public consciousness, leading many to forecast the ‘dawning age of wearables’.

Those who are embracing the trend praise the personalised, real-time services that can enhance individuals’ connectivity, productivity, efficiency, and health and well-being. However, despite the obvious technical advances, many remain wary of wearables. Some argue that current consumer wearables are unable to deliver experiences significantly different to those offered by current generation smart phones. They complain of practicalities like short battery life and ineffective use of data. Others raise aesthetic concerns.

In order to continue to captivate the consumer appetite and demand, technology brands exploring the wearable technology trend will have to respond to a myriad of challenges in order to secure the positioning of wearables in our digital lives. Specifically, designers and marketers have a major role to play in delivering solutions and translating mass awareness into mass adoption. In considering their role in the future of wearables, the following should be considered:

#1: Balance public and personal

Wearables pose a unique challenge to branding teams. They are worn publically to express a sense of fashion and style, but at times display extremely personal data. With these new devices, consumers may find themselves ‘wearing’ personal conversations, relationships, and even health data. Unlike smartphones which can be concealed in the privacy of pockets, wearables offer a striking paradox as the most intimate and public devices yet. When designing for this paradox, its essential that the precarious tipping point between public and personal is identified and managed appropriately.

Design teams can cater for the direction the device is facing and display content accordingly. They can also work to the natural environment and maximise the concealing effects of sunlight. As a further rule, devices should vibrate first and display second. Overall, users should still have the final say to control and alter default programming.

#2: Leverage human-centered design

Screen real estate (if the device even has a screen) is extremely limited in wearable devices. To make up for small screen size and visual-based interactions, many wearables offer new and different ways to input and receive information. The key is exposing users to the smallest amount of data possible to help them achieve their goals. In most scenarios, this means that services should show one piece of information at a time. Designs overloaded with detailed information will require too much attention, may distract users or compete with their social context.

The design and innovation consultancy, Fjord, coined the term ‘Zero UI’ to describe tools such as gesture recognition, voice control, tapping patterns, and vibrational communication that will enable the future of screen-less interactions. ‘Zero UI’ is essentially concerned with leveraging natural interactions with devices to create a more fluid experience. Although user interfaces will always exist, ‘Zero UI’ thinking paves the way towards a human-centered design focus.

#3: Learn to swim through the ‘Data Lake’

Wearables offer unprecedented access to customer data. Prioritising and organising this information is an essential technique to avoid drowning in the ‘lake’ of data. Similar to the design considerations, wearables brands must consider the delivery of data, focusing on delivering only the most important information, at the right time in order to create experiences that support rather than overwhelm. The goal is to create a system that elegantly stays in the background of peoples’ lives while making specific life tasks simpler and more meaningful.

This is particularly relevant in the health arena. Wearables have the potential to offer a personalised workout plan, adjusted according to consumers’ previous workouts, hydration levels and heart rate. Moreover, physicians and their patients can benefit from continuous monitoring and interpretation of movement. Once data is appropriately organised and interpreted, wearers of wearables can be provided with a better plan on how to improve, recover and progress.

#4: Mind the gaps

Wearables are the newest addition to Australians’ digital lives and like any digital product or service, connectivity problems are an inevitable frustration. A key connectivity gap is the integration of wearables with existing devices, specifically legacy data systems which face challenges accepting voice and touch input. Take the world’s most well-known wearable; the Apple Watch. The Apple Watch requires connection with recent iPhone models and has yet to be incorporated with built-in GPS and Wi-Fi.

Branding teams should strive to provide frictionless transitions between the wealth of devices typically owned by Australians. Importantly, the core functionality of any device should always be available in offline mode.

#5: Look within your brand

To overcome the challenges outlined above, brands should start to look within their own organisations for the fertile ground in which to plant the seeds of a wearable technology project. Many large organisations across a range of sectors have already taken steps to introduce wearable technologies into a number of their business processes. The case for wearables in enterprise rests on a smaller more defined set of user personas and scenarios. Clearly defined audiences and processes within your organisation lend themselves to the experimentation and transformation of wearable technology. What’s more, should an initiative prove unsuccessful, workforces are more accepting of failure than consumers.

Despite the rapid growth in the Australian market for wearables, widespread and long-term consumer adoption is yet to be secured. While some technological shortcomings are due to device capabilities, the future of wearable experiences also rests on the pivotal role played by branding teams. Success requires a careful balance between public and personal, a human-centered design focus, mitigation of the ‘Data Lake’, closing-in on connectivity gaps and experimenting within large organisations.

By Dave Maunsell

Accenture Australia’s digital lead.

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